New Leaders and Wonders: Which to Add First?
By Czech Games Edition | Published: 2026-10-23
Category: Buying Guides
Deciding whether to add the Through the Ages: New Leaders and Wonders expansion first? This guide breaks down the key decision rules and trade-offs.
Quick answer
If you own the base Through the Ages game and want to add variety without changing core rules, start with the New Leaders and Wonders expansion.
What the expansion adds
The New Leaders and Wonders expansion introduces new leaders, wonders, and military cards. It changes the flow of history and lets you build even greater civilizations. The key question is whether these new elements fit your play style.
Trade-offs to consider
Adding new leaders and wonders increases replayability but also adds complexity. If you prefer a streamlined experience, you may want to wait. The expansion does not change the base game's core mechanics, so it's a safe addition for most players.
Decision rules
- Add first if: You want to increase variety and replayability without overhauling the base game.
- Add later if: You are still learning the base game and prefer to master it before adding new content.
- Skip if: You dislike asymmetry or prefer a fixed set of leaders and wonders.
Product facts
- Through the Ages: New Leaders and Wonders: The New Leaders & Wonders expansion adds leaders, wonders, and military cards to the base game. This means you can change the flow of history and build even greater civilizations without learning a new rulebook.

Through the Ages: New Leaders and Wonders
Who should buy this expansion?
Best for
- Players who want to add variety to their Through the Ages games
- Players who enjoy discovering new leaders and wonders
Not for
- Players who prefer a streamlined, simple game experience
- Players who are still learning the base game
